Riot Games · Los Angeles, CA, US; Mercer Island, US
· Posted 2026-10-30
· 5+ years
Game Product Managers at Riot lead passionate teams to create and evolve products and experiences for our players. We seek to deeply understand our product’s audience and drive strategy to create value for players and for Riot. We help concept, build, and influence projects at all stages of production. Riftbound is our
GameProductRiftbounddesigngamesriotcreateplayers
Riot Games · Dublin, Ireland
· Posted 2026-10-30
· 2+ years
As a Game Producer on League of Legends’ Purchase Point theme, you will help Riot deliver next level around game experiences to our players. You will keep the players' needs front of mind as you ensure the timely delivery of work in alignment with our strategy. As part of a distributed development team, you will work w
GameProducerLeagueLegendsriotexperiencesplayerspart
Riot Games · Los Angeles, CA, US
· Posted 2026-10-30
· 6+ years
As Manager, Atlassian Cloud Platform, you will lead the team responsible for the strategy, administration, governance, delivery, and operational health of Riot’s Atlassian Platform which currently includes Jira. You will manage a team of application engineers, administrators, solution architects, and/or analysts who pa
ApplicationEngineeringAtlassianCloudPlatformriotjiratechnical
Riot Games · Los Angeles, CA, US
· Posted 2026-10-29
· 10+ years
As a Senior Manager, ML Engineering, you will lead the Machine Learning Engineering team responsible for building and operating machine learning systems that power League of Legends. This team delivers both player-facing ML experiences and developer-facing ML tools, enabling in-game and around-game capabilities such as
MachineLearningEngineeringLeagueLegendsfairchanceplayer
Riot Games · Los Angeles, CA, US
· Posted 2026-10-28
· 10+ years
As Technical Producers at Riot, we lead passionate technical teams to create products and experiences that achieve maximum developer, operator, and player value. We guide development, clear blockers, and push projects across the finish line while ensuring our teams are sustainable and foster a collaborative environment
SrTechnicalProducerDeveloperConnectionsriotgamesfair
Riot Games · Dublin, Ireland
· Posted 2026-10-28
· 8+ years
Remote Broadcast Centers - Principal Program Manager, Global Broadcast Strategy & Operations Riot Games is looking for a Principal Program Manager to lead strategic, high-impact initiatives across our RBC global broadcast and remote production capabilities. This is a 12-month contract based in Dublin, supporting leader
ProgramStrategyOperationsMonthbroadcaststrategicproductionremote
Riot Games · Los Angeles, CA, US
· Posted 2026-10-27
· 5+ years
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Software Engineer at Riot, you'll combine deep technical expertise with product ownership and player empathy to build experiences that delight millions of players around the world. As a
SoftwareEngineerGameplayBotsLeagueLegendsriotchance
Riot Games · Shanghai, China
· First seen 2026-10-26
· 5+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Shanghai, China
· First seen 2026-10-26
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Shanghai, China
· First seen 2026-10-26
· 3+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
PythonC++RCI/CDJenkinsGit
Riot Games · Los Angeles, CA, US
· Posted 2026-10-26
· 8+ years
As Producers at Riot, we lead passionate teams to create products and experiences that deliver maximum player value. We guide development, clear blockers, and push projects across the finish line while making sure that our teams are sustainable and have a great collaborative environment. As a Senior Manager, Game Produ
SrGameProductionVALORANTMapsriotdevelopmentgames
Riot Games · Berlin, Germany
· Posted 2026-10-26
· 5+ years
The Publishing team in EMEA provides many direct-to-player publishing functions, such as content operations, marketing communications, strategy development, competitive experience, events, and full-funnel strategy. The team also establishes and maintains internal services such as platforms, vendor management, project m
SocialMediaStrategistLeagueLegendsMonthemeapublishing
Riot Games · Seoul, South Korea
· Posted 2026-10-26
· 5-5 years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
SoftwareEngineerriotplayerplayersaccountservicesfamiliarity
Riot Games · Tokyo, Japan
· First seen 2026-10-25
· 5+ years
As the VALORANT Publishing Lead for Japan, you will play a pivotal role in shaping and executing the publishing strategy of VALORANT in the Japan market. You will bridge global ambition with local execution, ensuring our strategy serves our player base in-market. As a Senior Manager, Publishing Product Management on VA
ProductManagementJapanVALORANTpublishingstrategyplayerlocal
Riot Games · Los Angeles, CA, US; Mercer Island, US
· Posted 2026-10-23
· 10+ years
Technical Product Managers combine deep technical knowledge with product leadership to deliver key Riot Games products and experiences that make it better to be a player. Technical Product Managers drive strategic vision across Riot's products and technologies. By leading multidisciplinary teams, they solve complex tec
TechnicalProductPublishingPlatformContentAccessriotgames
Riot Games · Berlin, Germany
· Posted 2026-10-22
· 2-4 years
Riot Games Communications team works across games, esports, and entertainment to tell compelling stories, build trust with our communities, and create meaningful moments for players around the world. In EMEA, the League of Legends Regional Communications team brings those stories to life across a diverse media landscap
EMEAPublicRelationsStrategistMonthcommunicationsmedialeague
Riot Games · Shanghai, China
· Posted 2026-10-22
· 8+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Los Angeles, CA, US
· Posted 2026-10-21
· 5+ years
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineering Manager on the Player Dynamics team, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll collaborate with a multidisciplinary
SoftwareEngineeringVALORANTPlayerDynamicsriotgamesgame
Riot Games · Shanghai, China
· Posted 2026-10-21
· 8+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Shanghai, China
· Posted 2026-10-21
· 8+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Shanghai, China
· Posted 2026-10-21
· 8+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
VisualDesignArtistLeagueLegendsWildcreativebrand
Riot Games · Sydney, Australia
· Posted 2026-10-20
· 5+ years
At Riot, we believe Quality is a set of values, practices, and behaviors that inform every part of the development process. By honing our craft of quality and demonstrating cross-discipline partnerships we help Riot sustainably craft excellent experiences for players, globally. As a Manager of Quality Assurance on VALO
QualityAssuranceVALORANTriotdevelopmenttesttestingcraft
Riot Games · Shanghai, China
· Posted 2026-10-20
· 5+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
GameProducerGameplayWildRiftdeliveryproductiondevelopment
Riot Games · Shanghai, China
· Posted 2026-10-20
· 8+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Sydney, Australia
· First seen 2026-10-19
· 3+ years
At Riot, we believe in putting players first. Our Sydney-based team contributes to the highly anticipated Riot MMO, collaborating globally to build next-generation features and technology. Whether focused on automation, performance, tools, or release systems, we create the foundations for great developer and player exp
R
Riot Games · Sydney, Australia
· First seen 2026-10-19
· 5+ years
As a Senior Software Engineer on an unpublished R&D project, you will be responsible for designing and implementing core social and store systems for one of Riot’s most exciting new games. You will work closely with Product, UX Design, and central teams to design, integrate, and build engaging social and purchasing sys
C++R
Riot Games · Los Angeles, CA, US
· Posted 2026-10-19
· 4+ years
Brand Management at Riot is focused on our players. Our mission is to make it better to be a player by building trust, inspiring fandom, and delivering meaningful experiences that resonate globally. As a Brand Manager for an undisclosed R&D game, reporting to the Director of Global Brand Management, you will help intro
R
Riot Games · Shanghai, China
· Posted 2026-10-16
· 2+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
PlaytestOperationsProducerresearchoperationalparticipantprojectthrough
Riot Games · Sydney, Australia
· Posted 2026-10-16
· 5+ years
As a Senior Software Engineer, Engine & Tools on an unpublished R&D product, you will be responsible for designing and implementing foundational systems and tools for one of Riot’s most exciting new games. You will work closely with designers, artists, producers, and other engineers to gather requirements and set the l
R
Riot Games · Sydney, Australia
· Posted 2026-10-16
At Riot, Senior Technical Artists build the systems, tools, and workflows that help artists create high-quality content efficiently and sustainably. In this role, you’ll combine hands-on real-time VFX craft with technical problem-solving to turn creative and gameplay goals into reusable, scalable solutions that support
R
Riot Games · Sydney, Australia
· Posted 2026-10-16
· 4+ years
Riot Games Sydney is looking for an experienced Senior Software Engineer to join the Sydney-based VALORANT, Personalisation Team. As Software Engineers at Riot, we bring deep knowledge of specific technical areas and also value the opportunity to work in a variety of broader domains. We have a deep passion for helping
SoftwareEngineerVALORANTPersonalizationriotgamesplayersbring
Riot Games · Los Angeles, CA, US
· Posted 2026-10-15
· 12+ years
As the VALORANT Publishing Lead for the Americas, you will play a pivotal role in shaping and executing the publishing strategy across one of VALORANT’s most critical and high-stakes global footprints. You will bridge global ambition with local execution, ensuring our strategy serves a diverse player base across North
DirectorPublishingProductManagementAmericasVALORANTglobalplayer
Riot Games · Guangzhou, China
· Posted 2026-10-15
岗位职责 - 负责游戏内环境与场景的地编美术工作,根据策划及视觉需求搭建高品质关卡与环境氛围; - 整合和运用现有美术资源,合理摆放场景物件,营造具有代入感和表现力的游戏空间; - 优化场景资源,提升性能并保证美术品质,协助完成部分工具的简单制作或流程优化; - 与策划、美术、程序等多岗位协作,保障场景相关需求高效落地和完整呈现; - 关注游戏体验与美术效果,根据测试与反馈持续优化场景表现; - 跟踪行业美术发展趋势,积极总结和沉淀优秀的地编方法与流程。 任职要求 - 本科及以上学历,2年以上游戏项目环境美术/场景地编相关工作经验; - 拥有至少半年以上Unreal Engine 5(UE5)项目场景搭建及资源整合经验,能独立完成场
CharacterArtistunrealenginemayablendersubstanceunity
Riot Games · Guangzhou, China
· Posted 2026-10-15
关于我们 我们以玩家体验为核心,用高品质的场景创作为全球玩家带来沉浸式体验。你将与美术、策划、程序等多团队紧密协作。我们鼓励大胆创想和持续学习,期待富有热情的你加入! 岗位职责 - 负责游戏内环境与场景的地编美术工作,根据策划及视觉需求进行搭建; - 优化场景资源,提升性能并保证美术品质,协助完成部分工具的简单制作或流程优化; - 与策划、美术、程序等多岗位协作,保障场景相关需求高效落地和完整呈现; - 关注游戏体验与美术效果,根据测试与反馈持续优化场景表现; - 跟踪行业美术发展趋势,积极总结和沉淀优秀的地编方法与流程。 任职要求 - 本科及以上学历,2年以上游戏项目环境美术/场景地编相关工作经验; - 拥有至少半年以上Unrea
R
Riot Games · Guangzhou, China
· Posted 2026-10-15
我们正在寻找能够高效产出高质量角色设计,并快速融入团队流程的执行型设计师。 作为一名角色设计师(Contract),你将加入拳头,基于既定美术风格与设计方向,负责角色概念设计与细化,与原画、3D及技术团队紧密协作,确保设计具备良好的可落地性与稳定的交付质量。该岗位更侧重专业能力、执行效率与协作能力,适合具备成熟产出能力的设计师。 ## 📌 岗位职责 ### 角色设计执行 - 根据既定风格与需求,完成角色设计 - 独立完成从草图 → 细化 → 完整设定的设计流程 - 在明确方向下进行设计延展与细节补充,保证设计质量与一致性 ### 设计落地与支持 - 输出清晰规范的设计稿(结构、材质、细节说明等),支持3D制作 - 与3D角色美术、动
R
Riot Games · Shanghai, China
· Posted 2026-10-15
· 6+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Shanghai, China
· Posted 2026-10-15
· 3+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Since then we have grown into a multi-title, multi-region developer and publisher, with games
R
Riot Games · Shanghai, China
· Posted 2026-10-15
· 8+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Shanghai, China
· Posted 2026-10-15
· 8+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Guangzhou, China
· Posted 2026-10-15
## 岗位定位 我们希望找到一位对游戏、玩家体验和声音设计充满热情的游戏音频设计师。 你将与游戏设计、美术、叙事、动画、工程等团队紧密合作。 这不仅是一个“制作声音资产”的岗位。你需要理解为什么需要这个声音、玩家什么时候听到它,以及它如何服务于玩法和体验。 ## 主要职责 - 负责游戏中音效的设计、制作与实现。 - 根据玩法目标和玩家体验,建立清晰、有辨识度且具有情绪表现力的声音语言。 - 参与游戏音乐设计。 - 使用 Wwise / FMOD / Unreal / Unity 或内部引擎完成音频资产的游戏内实现。 - 设计音乐与音效的state、Transition、Layer、Trigger及其他交互逻辑。 - 与 Game D
PythonR
Riot Games · Shanghai, China
· Posted 2026-10-15
· 4+ years
As UX Designers at Riot, we are responsible for design work in high-scope product areas that are complex and ambiguous. Our work includes end-to-end experience design. The spaces will generally encompass multiple features and span across teams. We work from concept through development and collaborate with other designe
UserDesignerWildRiftdesignplayerproductcross-functional
Riot Games · Shanghai, China
· First seen 2026-10-14
· 10+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Shanghai, China
· First seen 2026-10-14
· 5+ years
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
R
Riot Games · Los Angeles, CA, US
· Posted 2026-10-14
· 5+ years
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software Engineer, you’ll drive im
SoftwareEngineerEnginePerformanceCentralTechnologyriotgames
Riot Games · Los Angeles, CA, US
· Posted 2026-10-14
· 5+ years
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. We work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software Engineer, you’ll drive im
SoftwareEngineerEnginePerformanceToolsCentralriotgames
Riot Games · Berlin, Germany
· Posted 2026-10-14
· 10+ years
As Director of Content Services, EMEA, you will be a senior leader leading Broadcast, Events and Creative Content across Game Publishing and Esports with the ultimate goal of creating incredible player experience across the region. You will define and implement the team’s evolving operating model and capabilities, lead
DirectorEsportsContentServicesEMEAgamespublishingglobal
Riot Games · Sydney, Australia
· First seen 2026-10-13
· 2+ years
Riot Games is looking for a Systems Engineer to join the Game Operations team supporting Wild Rift. You will help operate and improve the infrastructure, services, and tools that support reliable live-service operations for the game. This is a hands-on role focused on automation, production support, incident response,
SystemsEngineerWildRiftinfrastructuredataoperationsimprove
Riot Games · Los Angeles, CA, US
· Posted 2026-10-13
· 9+ years
The Insights discipline helps empower Rioters' decision-making to be more data-informed and put player experience at the forefront. We're an interdisciplinary group of scientists, consultants, and strategists from all sorts of backgrounds who join together to represent and advocate for players around the world. We beli
InsightsAnalystLeagueLegendsanalyticsproductdatacomplex
Riot Games · Los Angeles, CA, US
· Posted 2026-10-12
· 12+ years
Riot's Data Engineers harness petabytes of data and state-of-the-art processing technologies to build products that elevate the player experience at massive scale. Turning this data into meaningful insights is a complex challenge, and our engineers meet it by staying deeply player-focused and collaborating across diver
DirectorDataEngineeringPlayerLifecyclePersonalizationriotplatforms
Riot Games · Los Angeles, CA, US
· Posted 2026-10-12
· 8+ years
Riot’s mission is to put players at the center of everything we do. We do this by continuing to evolve and deliver new experiences to players with games like Teamfight Tactics, Legends of Runeterra, VALORANT, and League of Legends: Wild Rift. Riot is also expanding into the world of music/multimedia with the release of
SoftwareEngineerEngineToolsLeagueLegendsriotplayers
Riot Games · Los Angeles, CA, US
· Posted 2026-10-12
· 6+ years
Anti-Cheat is Riot’s first defense against cheaters that don’t want to play fair. As a cross-discipline team of former cheaters, kernel developers, machine learning engineers, data analysts, and software engineers, they make products like Vanguard to detect and ban the bad guys across all of Riot’s competitive titles a
MachineLearningEngineerCentralTechnologyAnti-Cheatriotgames
Riot Games · Los Angeles, CA, US; Mercer Island, US; Redwood City, US
· Posted 2026-10-09
· 4+ years
Riot’s Anti-Cheat team is versatile and passionate about our craft. We understand the player impact of cheating in games and are focused on setting the highest bar for the integrity of multiplayer games. We relish the opportunity to work with new tech stacks and bring security to all of Riot's games; each with its own
Anti-CheatEngineeringEmbeddedVanguardCentralTechnologygamesmobile
Riot Games · Sydney, Australia
· Posted 2026-10-09
· 7+ years
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Engineering Managers, we gain organisational alignment by building a strong engineering vision and offering creative solutions to organizational design. We also serve as mentors for
SoftwareEngineeringtechnicalriotengineersdeliverystronggames
Riot Games · Los Angeles, CA, US
· First seen 2026-10-08
· 5+ years
This role is on-site at our Los Angeles, California office . Riot’s Rotational Program serves currently enrolled Masters students who are eager to impact millions of players worldwide that engage with our games. As a Rotational Program participant, you can expect to rotate through game product, corporate strategy and p
MBARotationalProgramSummerproductstrategyriotgames
Riot Games · Los Angeles, CA, US
· First seen 2026-10-08
· 6+ years
As a Staff Machine Learning Engineer on an unpublished R&D game project, you will own the strategy, design, and implementation of ML capabilities. You will work closely with developers, designers, and data scientists to understand their needs, and will be hands-on in conceptualizing, planning, implementing, and maintai
R
Riot Games · Los Angeles, CA, US
· Posted 2026-10-08
· 12+ years
We're looking for a strategic, player-obsessed Growth Lead to help grow League of Legends. As a Principal Growth Lead, you'll partner closely with Brand Marketing, Publishing, Product, Lifecycle Marketing, Performance Marketing, and external platform partners to ensure our biggest publishing moments reach our growth au
GrowthLeagueLegendsmarketingpublishingplayerriotexpertise
Riot Games · Singapore
· Posted 2026-10-05
· 7+ years
Riot Games was founded on the principle that putting players first leads to the exceptional. In 2009, we released League of Legends - today, millions log in every month. As we expand our global content, the Singapore Studio plays a key role in developing League’s cosmetics in partnership with Riot LA, maintaining craft
CharacterArtSkinsLeagueLegendscosmeticscraftquality
Riot Games · Los Angeles, CA, US
· Posted 2026-10-05
· 7+ years
Riot’s Enterprise Technology organization ensures Rioters have what they need to unlock their full potential, from secure and compliant systems to efficient business platforms that keep the company running smoothly. HR Tech & Systems builds and evolves the technology ecosystem that supports Rioters across the employee
DataEngineerSystemsengineeringenterprisetechnologysolutionsriot
Riot Games · Singapore
· First seen 2026-10-04
· 10+ years
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, Legends of Runeterra, VALORANT and 2XKO. Riot Singapore is seeking talented, passionate Rioters with
SoftwareEngineeringTeamfightTacticsStoreCosmeticssystemsgame
Riot Games · Los Angeles, CA, US
· Posted 2026-10-02
· 5+ years
As part of the Real-Time VFX team, you’ll design and help implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay. With your experience, you’ll create aesthetically astounding visual effects that communicate essential game information. You’ll use your artistic and technical s
R